TheIndiana Jonesfranchise has had its fair share of memorable side characters over the last few decades, many for the right reasons, and some for the wrong.Karen Allen’s Marion Ravenwoodbelongs to the former camp, being widely regarded as one of the best supporting acts in franchise history, with her presence inRaiders of the Lost Ark,Kingdom of the Crystal Skull, and even her very brief cameo inDial of Destinyall being highlights of their respective movies.

WhileIndiana Jones and the Great Circletells its own standalone story, it has plenty of ties to the movies that are set around it. This includes some major references to Marion Ravenwood, one of which finally answers a burning question fans have been asking since the 1980s.

Indiana Jones and the Great Circle Tag Page Cover Art

Indiana Jones and the Great Circle Was Right to Address Marion and Indy’s Relationship

Indiana Jones and the Great Circle Answers a Long-Standing Series Question

Atthe end ofRaiders of the Lost Ark, Indy and Marion walk off into the sunset, their love for one another rekindled and their intense adventure behind them. WhileTemple of Doomwas the next movie to release, it’s actually a prequel, meaning Marion’s absence made complete sense. But whenThe Last Crusadehit theaters in 1989, Marion Ravenwood was still nowhere to be seen.

Marion’s sudden disappearance was questioned by fans for almost two decades, right up until her return in2008’sIndiana Jones and the Crystal Skull. Here, it was revealed that Indy walked out on Marion just a week before their wedding. But in typical Indy fashion, rather than give a proper reason behind his abandonment, he deflects with humor and vague quips.

It’s never been confirmed exactly why Indy left Marion before their wedding, that is until now. InIndiana Jones and the Great Circle, it’s finally revealed that Indy left Marion in order to go on a sudden expedition to Siwa, where he found anancient cat mummy. After a few months, Indy returned home, but Marion wasn’t there to greet him.

Based on whatIndiana Jones and the Great Circletells fans, it seems as though Indy simply wasn’t ready to settle down and abandon his life of adventuring, and rather than confront that issue head-on, he decided to just run away. While it’s great to finally have an official explanation, the more interesting aspect is that it allowsIndiana Jones and the Great Circleto begin its story with a more emotionally vulnerable protagonist than fans are used to.

Indiana Jones and the Great Circle Uses Marion’s Absence to Deliver a More Complex Indy

With the fate of Marion and Indy’s relationship being revealed within the game’s opening hour,Indiana Jones and the Great Circlehits the ground running with itsexploration of Indy’s character. When the Siwa cat mummy is stolen from Marshall College, Indy immediately starts packing for a trip to retrieve it. In his briefcase, he finds a note from Marion written before the two separated.

The note clearly affectsIndy’s emotional state, and his friend and colleague Marcus attempts to discuss the real reason Indy seems so scatterbrained. Indy deflects, and upon being told he can’t just keep running away from his problems, Indy retorts “Watch me,” and leaves for the Vatican. Putting Indy in a vulnerable, fallible spot adds quite a bit of depth to his character right out of the gate. That vulnerability continues to crop up throughout the story, often being used as a weapon by antagonist Emmerich Voss.

Indiana Jones and the Great Circle

WHERE TO PLAY

Uncover one of history’s greatest mysteries in Indiana Jones and the Great Circle, a first-person, single-player adventure set between the events of Raiders of the Lost Ark and The Last Crusade. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them - Indiana Jones™. You’ll become the legendary archaeologist in this cinematic action-adventure game from MachineGames, the award-winning studio behind the recent Wolfenstein series, and executive produced by Hall of Fame game designer Todd Howard.YOU ARE INDIANA JONESLive the adventure as Indy in a thrilling story full of exploration, immersive action, and intriguing puzzles. As the brilliant archaeologist – famed for his keen intellect, cunning resourcefulness, and trademark humor – you will travel the world in a race against enemy forces to discover the secrets to one of the greatest mysteries of all time.A WORLD OF MYSTERY AWAITSTravel from the halls of Marshall College to the heart of the Vatican, the pyramids of Egypt, the sunken temples of Sukhothai, and beyond. When a break-in in the dead of night ends in a confrontation with a mysterious colossal man, you must set out to discover the world-shattering secret behind the theft of a seemingly unimportant artifact. Forging new alliances and facing familiar enemies, you’ll engage with intriguing characters, use guile and wits to solve ancient riddles, and survive intense set-pieces.WHIP-CRACKING ACTIONIndiana’s trademark whip remains at the heart of his gear and can be used to distract, disarm, and attack enemies. But the whip isn’t just a weapon, it’s Indy’s most valuable tool for navigating the environment. Swing over unsuspecting patrols and scale walls as you make your way through a striking world. Combine stealth infiltration, melee combat, and gunplay to combat the enemy threat and unravel the mystery.THE SPIRIT OF DISCOVERYVenture through a dynamic mix of linear, narrative-driven gameplay and open-area maps. Indulge your inner explorer and unearth a world of fascinating secrets, deadly traps ,and fiendish puzzles, where anything could potentially hide the next piece of the mystery – or snakes. Why did it have to be snakes?