Marvel Games is ending 2024 with a bang. Despite releasing in an already oversaturated market,Marvel Rivalshas managed to amass over 20 million playersin the last few weeks, already becoming one of the most successful Marvel video game launches of all time. And to close out the year with a final treat,Marvel 1943: Rise of Hydrahas just released a few more details about its story.
Entertainment Weekly has just published an interview with Amy Hennig, creative director and writer for the first threeUnchartedgames, and producer onMarvel 1943: Rise of Hydra. During the interview, Hennig briefly touches on the game’s inspirations, teases its villains, and confirms that players will be heading to Wakanda, and that last little detail might suggestMarvel 1943is borrowing one ofIndiana Jones and the Great Circle’s best qualities.

Marvel 1943: Rise of Hydra Could Be Borrowing Indiana Jones' Globe-Trotting Structure
Indiana Jones and the Great Circle’s Varied Settings Are a Huge Highlight
After an hour or so of morelinear gameplay,Indiana Jones and the Great Circledrops players into a large open area. Players are then quickly let off-leash, being allowed to roam freely around the open-ended environment, completing side quests, exploring for upgrades and resources, and progressing the game’s story via main missions. When players complete the final dungeon/tomb of an area,Indiana Jones and the Great Circlethen whisks them off to a new location, and the process begins all over again. This globe-trotting approach comes with three interweaving benefits.
The first benefit of this approach is that it helps to maintainIndiana Jones and the Great Circle’s great pacing. Before players can even think about getting bored with an area’s layout, its environmental challenges, or its enemy placement, they’re taken to a brand-new location, with a new map to explore and memorize, and new missions and puzzles to complete.

A change of scenery also means thatIndiana Jones and the Great Circleoffers a great deal of variety in terms of visuals. Each setting has completely distinct architecture and foliage, and the expert use of sound design and lighting gives each area a unique atmosphere.Indiana Jones and the Great Circle’s globe-trotting structurealso goes a long way in fueling the player’s sense of adventure, which is a vital element to get right in anIndiana Jonesvideo game.
Marvel 1943: Rise of Hydra Might Be Taking a Page Out of Indy’s Playbook
InEntertainment Weekly’s interview with Amy Hennig, the producer stated thatMarvel 1943: Rise of Hydrawill be a “globe-trotting story” that taps into the tropes of “classic men-on-a-mission movies.” WW2-era Paris was already confirmed to be a primary setting inMarvel 1943, and now Wakanda is confirmed too. But that’s only the beginning, as Hennig states in the recent interview that there are “yet-to-be-revealed locations in between” those two.
Based on these quotes, it seems as thoughMarvel 1943: Rise of Hydracould carry forward one ofIndiana Jones and the Great Circle’s greatest strengths. A globe-trotting structure will hopefully allowMarvel 1943to maintain a natural pace throughout its story, and keep fans engaged at all times by offering stunning new locations to marvel at.

Marvel 1943: Rise of Hydra
WHERE TO PLAY
In the chaos of war, worlds collide. Captain America and Azzuri, the Black Panther of the 1940s, must overcome their differences and form an uneasy alliance to confront their common enemy. Fighting alongside Gabriel Jones of the Howling Commandos, and Nanali, a Wakandan spy embedded in Occupied Paris, they must join forces to stop a sinister plot that threatens to turn the havoc of WWII into the ultimate rise of Hydra.



