InMarvel Rivals, there are over thirty different playable characters spread out across the roles of Vanguard, Duelist, and Strategist. Moon Knight is a Duelist character who specializes in using his Ankhs to bounce additional hits between enemies from his projectiles, resulting in heavy chip damage. This hero has a unique kit that even enables him to kill enemies hiding behind cover, which can cause a lot of trouble for the opponent when played correctly.

Mastering how to play a specific character in Marvel Rivals can be a time-consuming task, with the need to work out useful combos, synergy picks, and primary hazards or counters that you will need to avoid. If you find yourself curious about how to play Moon Knight, a complete guide has been outlined below, assisting those who wish to learn the hero and even take him to theircompetitive games inMarvel Rivals.

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Updated by Grace Black, May 23, 2025:Marvel Rivals Season 2 has been released. As there have been several notable changes and new heroes introduced since the launch of the game, this Moon Knight guide has been updated with all of the latest tips and tricks that you’ll need to know when jumping into Quick Play, Competitive Matches, or any other type of Marvel Rivals gameplay.

Moon Knight Abilities in Marvel Rivals

Moon Knight’s role inMarvel Rivalsis Duelist, which means his primary goal is to dish out as much damage as possible and pick up key kills during the fight. Whether you’re contesting objectives or setting up a perimeter around the attack points, Moon Knight can hunker down and make it impossible for the enemy heroes to pass throughspecific points on the map.

Here’s a quick overview of all of his abilities inMarvel Rivals:

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Crescent Dart

Primary Attack

Moon Knight throws three Crescent Darts in a straight trajectory that bounces between nearby enemies and Ankhs, dealing damage.

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Moon Knight in the Midtown victory screen in Marvel Rivals

Moon Blade

Secondary Attack

Launch a Moon Blade forward that can bounce between nearby enemies and Ankhs, dealing damage.

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Ancient Ankh

Activated Ability

Moon Knight fires an Ankh that launches up enemies within its radius towards the center. After casting, it stays on the field until an enemy hero destroys it.

12s

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Triple Eclipse

Melee Attack

Moon Knight performs a combo with his truncheon. Every third strike launches the enemy up slightly.

Moonlight Hook

Moon Knight launches a grappling hook in front that pulls the hero towards it.

15s

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Hand of Khonshu

Ultimate Ability

Moon Knight opens a portal on the field where Khonshu bombards enemies with his talons, dealing massive damage for 3 seconds.

Moon Knights’s abilities allow him to deal massive damage to enemy heroes when grouped up. Since his basic attacks ricochet between nearby targets, Moon Knight specializes in controlling choke points on the map, preventing access. On top of that, he also hasplenty of mobility abilitiesto get to high ground and stay out of the opponent’s reach.

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How to Play Moon Knight in Marvel Rivals

Moon Knight’s primary job as a Duelist is to apply pressure by consistently dealing damage to the enemy team, and securing picks through clever use of his kit. All of his abilities synergize well with each other, and to inflict the most DPS, you’ll want to chain them in the correct sequence, depending on the situation.

Moon Knight’s basic attacks have a special effect that allows the Crescent Darts to bounce between enemies, dealing additional damage. Since the attacks also chain and bounce with the Ancient Ankh, you’ll be able to place it at choke points and whittle down your opponent’s health from a safe angle. It’sa highly overpowered abilitywhen the enemy team can not destroy the Ankhs with ease, so placement of these objects is key.

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Moon Knight’s secondary, Moon Blade, launches another projectile with a wider AOE. Like Crescent Dart, this ability also chains between enemies and the Ancient Ankh, allowing you to inflict massive damage if you bounce it off two or three heroes. This is great for knocking down a wider chunk of damage to finish off a kill or begin applying huge pressure through a chokepoint, by hitting Moon Blade, then spamming primary fire.

The enemy team can destroy Ancient Ankh with basic attacks.

Ancient Ankh also has a secondary effect. When you launch it, enemy heroes caught in its radius get knocked up and pulled towards its center. While the disable lasts only for a short duration, it can help set up other abilities,such as your ultimate.

Moon Knight’s melee works a bit differently than other heroes. Dubbed the Triple Eclipse, your melee allows you to launch up the enemy hero every third attack. While the damage isn’t amazing, you can use it to trickle down the last bit of health of an enemy you corner during a fight.

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When it comes to mobility, Moon Knight has multiple tools at his disposal. This hero has a double jump with a 6-second cooldown called Rising Leap. While airborne, Moon Knight can use the Night Glider to glide slowly to reach high ground or escape the enemy.

Night Glider has no cooldown and can be activated as long as Moon Knight is airborne.

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However, the biggest movement ability at his disposal is the Moonlight Hook. Essentially, it lets you launch a grappling hook on a target location to pull you towards it quickly. You can also use Rising Leap midair and follow up with the Night Glider to cover massive distances if you need to rush to the objective.

Moon Knight’s Team-up Ability with Cloak & Dagger allows Moon Night to turn invisible with the press of a button. The Invisibility doesn’t break even while attacking. However, it has a long cooldown, and the invisibility duration isn’t all too great. So don’t stress too much aboutactivating this Team-Up combo.