Summary

Action RPGs are always availablefor those who want to become a strong Warrior,or a powerful Sorceress, but not all games have all the classes, though some titles have one or two choices that every player picks for a reason: they’re the most fun to play with.

In this ranked list, we will spotlight the 8 most fun classes to play in ARPGs. From the meta pick of one of the most iconic hack-and-slash games of all time to one of the latest releases of the genre that has introduced a new way to play a ranged DPS that is one of the most enjoyable classes to pick. Let’s take a look at these selected career choices.

8Necromancer

Make The Bones Of Your Enemies Dance

The Necromancer isby far the most fun class to play in ARPGsever since it made its debut in Diablo II and marked a before and after on how players think about dark magic wielders in fantasy settings. Notoriously overpowered, the Necromancer has become a player’s favorite pick in subsequent games of the same franchise.

Other games likePath Of Exilealso offer players the possibility to play as a Necromancer, and in the case ofPath of Exile 2,the Witch is the optimal class that represents the best features of this lord of the undead. With the power of its minions, the Necromancer can overcome most foes, and remain unscathed even against entire armies of enemies.

7Sorcerer/Mage/Wizard

Masters Of Primordial Magic

Spellcasters have always been attractive to ARPG players, even with the many variants that are present in the various games representative of the genre. Controlling Ice to freeze and shatter their foes, or summoning huge fire balls to burn them down to a crisp. Even those who focus on wielding the unstable power of lightning magic are among the favorites of players who love to play spellcasters.

So, this class is most definitely the secondmost picked option in every ARPGthat has it in its roster. And that’s not only because of the powerful spells, but because of the snowball effect that this glass-cannon offers in the long run, which can be lethal if players survive long enough to equip them with the best items. They are squishy but powerful.

6Rogue

Cloak And Dagger, Bow And Arrow

The sneaky Rogue has been part of the RPG culture for a long time and has evolved into a modern artist of subterfuge who wields poison, traps, and every dirty battle tactic they can get their hands on. Players love it not only because they’re survivalists, but because of the high payoffs this class offers when played correctly.

In games likeDiablo IVorLost Ark,this classhas reached the epitome of the nimble warrior, using agility over strength to overcome its foes, who most likely end up falling into a dangerous poison trap, or detonating spike trap that will make them bleed out in a matter of seconds.

5Summoner

Calling Forth Supernatural Beings To Do Their Biding

Unlike the Necromancer, the Summoner draws power not from Death Magic, but from demonic andother dark forces of the arcane. InPath of Exile,this class is mostly represented by the Witch, while players can pick this build inGrim Dawnif they choose to play as Occultists.

The summoner uses eldritch powers to inflict curses on their opponents, weaken them, and leave them exposed to their voracious demonic minions. It’s a really fun class to play, if players are really into the occult and eerie, and has a lot of versatility as well since this class is often gifted with powerful AoE skills as well.

4Barbarian/Berserker

Rage Against The World, Unleash Your Power

Barbarians are powerful primal warriors, that relish the bloody battlefield and use the power of their rage to endure pain and keep fighting while their enemies are trampled on the ground. It is the most satisfactory melee class to play for ARPG players who enjoy a direct approach and the thrill of walking the thin line between victory and defeat.

The Barbarian has been an iconic part of the ARPG world sinceDiablo IIcame out, but many other games likeTorchlight,Grim Dawn, andLost Ark(with the Berserker) also have options that can satisfy those seeking to become unstoppable killing machines.

3Druid/Shapeshifter

An Unstoppable Force Of Nature

The Druid or Shapeshifter has been a thing in ARPGs sinceDiablo II,whereplayers could summon packs of wolvesand murder of crows to shred their foes. But the Druid is also a controller kind of caster, that can entangle their foes using vines, roots, and the occasional hailstorm that freezes them in place.

This class is quite versatile, and can even shapeshift into Werewolves, Werebears, and other similar beings (inGrim Dawn). Although not all Druids in ARPGs have the ability to shift, for example, the Druid (Nature Path) inTitan Questdoesn’t have the ability to shapeshift; it can summon wolves and use powerful healing spells though.

2Archer/Ranger

A Hail Of Arrows Will Wipe Them Out

Another classic class that everyone picks in an ARPG, is the Ranger. A specialist in bow and arrow that can overcome any foe from a safe distance, and a one-man-army against hordes of enemies that will be soon wiped out by powerful barrages of elemental projectiles fired with lethal precision.

It is a class that doesn’t mutate too much from one game to the other, and it is always a safe choice for those who prefer ranged combat. In the case of games likeDiablo 3, they wanted to imprint a unique identity on this class, so they went with the Demon Hunter who wields dual crossbows and deploys traps and explosives.

1Mercenary

The Mercenary isa variant of the typical range damage dealerwe find in ARPGs, and its a great attempt to breathe some fresh air into a stagnant concept. This class that can be picked inPath of Exile 2uses an advanced crossbow that behaves like a shotgun, an assault rifle, or a grenade launcher.

It can also act as a Gauss Rifle at higher levels and combines powerful CC and AoE traps that make this class a really fun-to-play variant of the Artificer we find in games likePath of ExileorTorchlight 2.In this particular case, the Mercenary can later become a Witchunter or a Gemling Legionnaire, with both having their own strengths and weaknesses.