No More Room in Hell 2brings another harrowing zombie survival experience to life, and while it’s still in early access, its updates hold a lot of promise. This sequel may have to work to reach the heights of its predecessor, but the recent update forNo More Room in Hell 2demonstrates that it’s on an exciting path forward.

The eight-player co-op title aims to bring a realistic and sweat-inducing survival experience to players, but it launched to heavily mixed reviews. While this would be bad news for most games,No More Room in Hell 2has the benefit of being a work-in-progress, thanks to its early access status. The most recent update to come to the game is a strong example of that, asNo More Room in Hell 2’s 0.2.1 patchbrings a much-needed mechanic to its gameplay. Now, players can become infected by zombies, further delivering on realism. While this mechanic is great in its own right,Fallout 76’s upcoming Ghoul plans may hold the key to making such a feature even more immersive.

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No More Room in Hell 2 Should Take Note of Fallout 76’s Upcoming Playable Ghouls

Fallout 76’s 2025 Roadmap

One of the biggest updates coming toFallout 76next year isthe arrival of playable Ghouls. Thanks to the popularity of Amazon Prime’s live-actionFalloutseries that starred actor Walton Goggins as a Ghoul,Fallout 76is embracing the charater’s positive reception. ManyFalloutfans have wanted playable Ghouls for a while, and next year will finally make it a reality. DespiteFalloutandNo More Room in Hell 2not really having much in common, the former allowing players to take on the role of a Ghoul could inspire the latter to use a similar method with its infection mechanics.

There has yet to be a release date forFallout 76’s playable Ghouls, but it will be sometime in March.

Enhancing the Realism of No More Room in Hell 2’s Infection

Adding infection is a good start for immersion, but fully turning players into playable zombies with their own special gameplay mechanics would take the feature to even greater heights. The 0.2.1 patch offers players the chance to treat, and even cure, their infection or opt for self-sacrifice. While self-sacrificing can be the easiest way to squash the threat, players also have two methods available to fight off infection whenattacked inNo More Room in Hell 2.

Allowing a full-fledged infection that forces players into the role of a zombie that now has to hunt their once-allies could add a deeper layer of tension to the experience.No More Room in Hell 2brings more depth than its predecessor when it comes to player progression, and adding the risk of becoming a playable zombie would only be a further improvement if handled correctly.

Infection inNo More Room in Hell 2has two stages; Incubation and Onset. Incubation shows no signs of a player being infected, but the Onset stage is a different story. Once the Onset stage begins, a player’s character will start to cough, followed by visual and auditory distortion that increases until the infection completely spreads.

No More Room in Hell 2may have a long road ahead until it feels like a complete game, but the inclusion of mechanics like infection shows thatdeveloper Torn Banner Studiosis taking the necessary steps forward to help make this heart-pounding zombie survival game as realistic and terrifying as possible.