Summary
Grinding Gear Games has revealed details about an upcomingPath of Exile 2patch focused on introducing more fast travel points, along with balance adjustments for monsters, the endgame, items, and more. The developer has not provided a release date for thisPath of Exile 2update but assured players that the full patch notes will be available soon.
The highly awaitedPath of Exile 2early access was finally released on December 6, bringing a wealth of improvements over the previous game. Even thoughPoE 2was praised for its stunning visuals, boss encounters, and satisfyingly challenging combat, it suffered from some technical issues. Upon its early access launch, server problems marred the game due to the high number of people joining at the same time. Grinding Gear Games attempted to implement measures to prevent this, but the issues persisted. Nevertheless, the game has been a success, with more than half a million players on its second day, and now the developer is addressing player feedback with an upcoming update.

The upcoming patch brings some useful changes. Players will now be able to teleport between checkpoints located at entrances and exits in different zones, making it easier to explore and get around. The patch will also lower the cost of respeccing Passive Points, especially at higher levels. In the past, the cost went up quickly asPath of Exile 2players leveled up, but now it’s more balanced, with a 40-50% reduction in gold costs during the early to mid-game. This change should make it easier for players to try out different builds without worrying too much about the cost of adjustments.
Aditionally, the Trial of the Sekhemas is getting an important rework after players' feedback about its tough close-range difficulty. Honour Damage will now be 35% lower when players are close to enemies. Along with a fix for bugs that caused too much Honour Damage from Damage over Time effects, this should make the trial much easier. Several monsters are also being adjusted for better balance and clarity. For example, Skitter Golems will now self-destruct instead of using basic attacks.

ThePath of Exile 2endgamehas also been improved to make it easier for players to survive while fixing some overly punishing mechanics. Now, maps at Tier 6 and Tier 11+ will no longer add extra elemental resistance penalties, and Chaos Damage scaling has been lowered.
The patch will also focus on skill balance, tweaking bothoverpowered abilities inPath of Exile 2and those that weren’t performing too well. This upcoming patch shows Grinding Gear Games' commitment to listening to player feedback and improving the overall experience.

Character and Item Balance
Skill and Support Gem Balance
There are also some notable nerfs to a few of the remaining overachieving skills:
Path of Exile II
WHERE TO PLAY
Path of Exile 2 is a next generation free-to-play Action RPG created by Grinding Gear Games. Journey across the deadly continent of Wraeclast, meeting multiple immersive cultures while facing off against evil in many forms. Path of Exile 2 features twelve character classes, 240 Skill Gems, hundreds of equipment base types, a six-act campaign, more than a hundred unique boss fights, a deep endgame system and so much more. Play with your friends without losing any progress with couch co-op, cross-play and cross-progression.





