Summary

On December 16,Tekken 8launched Patch 1.10.1, introducing Clive Rosfield fromFinal Fantasy 16as a playable fighter and an updated photo mode. The newTekken 8update also brought player search functionality for online matches and a new penalty system that will deduct ranking points if a player disconnects during a ranked match.

As the main protagonist ofFinal Fantasy 16, Clive is the fourth DLC fighter inTekken 8’s Year 1 Pass. Clive was revealed asTekken 8’s latest challenger during the 2024 edition of The Game Awards, where a trailer showed him facing off against Jin Kazama amid the flaming ruins of the Phoenix Gate. After the reveal,Tekken 8fans initiallycompared Clive toFinal Fantasy 15protagonist Noctis, who appeared inTekken 7as a DLC fighter. Clive and the Phoenix Gate stage were released in early access on December 16 for players who purchased the Playable Character Year 1 Pass. Both Clive and his stage will be released as a general access bundle on December 19.

tekken-8-patch-1-10-1-notes-list

Along withthe arrival of Clive inTekken 8, Patch 1.10.1 brought other features for players to enjoy. After connecting to the internet and downloadingTekken 8patch 1.10.1, players will notice a few changes upon starting the game. An updated photo mode has arrived inTekken 8, which allows players to add grime and moisture to character poses, and adjust expressions, gazes, and hand gestures mid-shot.Tekken 8’s photo mode update also allows frame-by-frame adjustments at 60 frames per second. Along with the photo mode changes, Patch 1.10.1 brought a new player search function that allows users to look up other players by name orTekkenID. Users can then follow up with options such as friend requests, or blocking and reporting them.

Tekken 8also introduced a new penalty system for ranked matches that will deduct ranking points from players who disconnect during a match. When points are reduced this way, a notification will appear in the main menu. Following up on pastTekken 8updates like Patch 1.08and 1.09, the 1.10.1 update included some adjustments to hitboxes and collision detection to address some unintended behaviors. Characters such as Heihachi, Paul, and Eddy benefited from Patch 1.10.1’s fixes, as some of their attacks would unintentionally whiff against opponents.

Tekken 8 Tag Page Cover Art

Although 2024 draws to a close, 2025 will alsobringTekken 8Season 2 into the fold. With other features planned, only time will tell what surprises Bandai Namco has in store forTekkenfans in the year ahead.

Tekken 8 Patch 1.10.1 Notes (July 19, 2025)

The update data forTEKKEN 8will be distributed with the following details:

[JST] From around 7:00 on Tuesday, December 17th, applied sequentially

[CET] From around 23:00 on Monday, December 16th, applied sequentially

[PST] From around 14:00 on Monday, December 16th, applied sequentially

[JST] Tuesday, December 17th, 6:30 – 13:00

[CET] Monday, December 16th, 22:30 – Tuesday, December 17th, 5:00

[PST] Monday, December 16th, 13:30 – 20:00

Note:Please note that the date and time may change without prior notice. All online content will be unavailable during maintenance.

Impact of the Update

The application of the update data will affect the following modes and features:

“DOWNLOADED REPLAYS” / “MY REPLAY & TIPS”

Replay data from before the update will no longer be playable.

“ONLINE REPLAY”

All replay data from before the update will be deleted.

“SUPER GHOST BATTLE” / “GHOST MATCH”

The behavior and performance of characters after the update will be reflected in ghost data. There will be no loss of data.

The details of the update are as follows:

Downloadable Content (Paid DLC)

The above DLC is scheduled to be available on each platform’s store from the following times:

[JST] From around 8:00 on Tuesday, December 17th

[CET] From around 0:00 on Tuesday, December 17th

[PST] From around 15:00 on Monday, December 16th

[JST] From around 8:00 on Friday, December 20th

[CET] From around 0:00 on Friday, December 20th

[PST] From around 15:00 on Thursday, December 19th

Note:The playable character “Clive Rosfield” and battle stage “PHOENIX GATE” are included in the “Playable Character Year 1 Pass.”

Note:Early access is available to holders of the “Playable Character Year 1 Pass” included in the following products

Note:During general access, a bundle including both the playable character “Clive Rosfield” and battle stage “PHOENIX GATE” will also be available. Please check your platform’s store for details.

Added “TEKKEN FIGHT PASS -ROUND 4-”

In “PREMIUM,” more items can be obtained than in “FREE.”

In “FREE,” up to 100 “TEKKEN COINS” can be earned.

In addition to the 100 coins in “FREE,” “PREMIUM” allows earning up to 600 coins, for a total of 700 “TEKKEN COINS.”

Character customization entire body: Undying Red

Character customization accessory: Nektar the Bold

Character customization entire body: Icy Blue

Extended specific mission completion criteria to include “Ghost Battle”

“Win specified number of rounds missions”

“Deal specified amount of damage missions”

Added “Bonus Level”

Holo Art “TEKKEN”, “TEKKEN 2”, “TEKKEN 3”, “TEKKEN TAG TOURNAMENT”, “TEKKEN 4”, “TEKKEN 5”, “TEKKEN 6”, “TEKKEN TAG TOURNAMENT 2”, “TEKKEN Revolution”, “TEKKEN 7” and “TEKKEN 8”

Note:Fight Pass levels cannot be purchased to increase levels in Bonus Level.

PRACTICE / VERSUS

Added features to “Photo Mode”

Note:Some features may not be available depending on the character and battle situation.

COMMUNITY

Players can now search for other players via “Player Search” > “Search by Player Name” or “Search by TEKKEN ID”

RANKED MATCH

Added disconnect penalty

Note:When rank points are reduced due to penalty, a notification will appear on the main menu screen.

Added passcode hide function

Changed replay playback specifications

Changed “Special Style UI” display specifications

Behavior fixes and performance adjustments for some characters

Tekken 8

WHERE TO PLAY

Tekken 8 brings the fight to the latest generation of consoles, powered by Unreal Engine 5. Feel the power of every hit in Tekken 8, the latest entry in the legendary fighting game franchise from Bandai Namco.  Utilising the power and realism of Unreal Engine 5, Tekken 8 pushes the envelope for fighting games by taking full advantage of the power of the latest generation of consoles.  Ground-breaking new features, breathtakingly detailed character models and dramatic environments make this one of the most visually stunning and immersive titles in the genre yet.  Tekken 8 picks up after the gruesome battle that ended in Heihachi Mishima’s defeat in Tekken 7, focusing on a new rivalry, pitting father against son as Jin Kazama stands in defiance against Kazuya Mishima in a city-shattering face-to-face showdown.