Summary

Metro Awakeningis the latest entry into the highly acclaimedMetroseries, based upon the novels of the same name by Dmitry Glukhovsky. Though technically thefourth entry into the video game series,Metro Awakeningis the first to take place in VR and contains its own standalone story separate from the events following Artyom in the main games and books. Though the story ofMetro Awakeningis a linear experience, players will still get the chance to try out plenty of different weapons throughout.

Metro Awakeningintroduces lots of interactivity with its weapons, including the ability tomanually eject magazines and check the chamberfor loaded rounds - both of which not only feel awesome to do in VR, but have a very practical use as well. However, not every weapon is suitable for every situation, and so we’ll be ranking every weapon inMetro Awakeningto see how they stack up.

Metro Awakening All Weapons Tokraev

7Tokarev

A Fast And Accurate Pistol Ideal As A Sidearm

TheTokarevis a relatively basic pistol, and will certainly come in handy at various points of the game’s story. Along with being quite easy to aim in VR compared to some other weapons, the Tokarev packs a decent punch and can take down human enemies with a single headshot.

Ammo for the Tokarev is abundant, and the standard-issue glow sights certainly help with its accuracy. The only downsides to this pistol are its lack of ammo capacity and power against more heavily armored enemies or strong mutants.

Metro Awakening All Weapons Helsing

6Helsing

A Highly Functional And Stealthy Crossbow

TheHelsingis a unique gas-powered crossbow that holds up to six bolts and fires them silently at a fairly decent range. The Helsing is remarkably accurate considering its ratherhamfisted and improvised appearance.

hile it is ideally suited for taking down human enemies, the Helsing will also be reasonably effective against smaller mutants like Nosalises. However, it is worth remembering that this weapon’s longer reload times may become a factor when facing off against several of the creatures at once.

Metro Awakening All Weapons Grenade

5Grenade

An Improvised Explosive With Devastating Effects

Sometimes the best way to deal with a problem in the next room is to simply blow it up. The makeshifthand grenades(or pipe bombs may be a more accurate description) will generate a decent-sized blast and will most certainly flush groups of enemies out from behind cover, orstun larger mutants if not kill them altogether.

The grenade pin must be pulled and the fuse will gradually shorten, which makes it one of the most fun weapons to use in VR. Having a reasonable supply of grenades will provide a degree of tactical versatility. Just verify those VR wrist straps are fully secure before throwing one!

Metro Awakening All Weapons Kalash

4Kalash

A Common But Powerful Assault Rifle

TheKalashis one of the most common weapons found throughoutMetro Awakening, but it’s also one of the better guns players will come across. With good damage, reasonable accuracy, and, most importantly, a decent magazine size, the Kalash makes for the ideal all-rounder for the majority of the game.

Where itfalls short is in its stealth ability, which is virtually non-existent. However, the Kalash more than makes up for any deficits in this department with its solid fire rate. Overall, it is usually better to have one of these rifles than not, even if it’s just used as a backup option.

Metro Awakening All Weapons DShK LMG Shooting At Nosalises Opening Mission

3DShK

A High-Caliber Mounted Machine Gun

TheDShKis a mounted heavy machine gun that players will be able to useat various stages of the game. Though it cannot be moved, it has by far the strongest combination of damage output and fire rate in the game; thus, it is ideally suited for taking down stronger mutants.

Although players will only get to use this weapon in limited circumstances, it is such great fun to use and noticeably different from using the other weapons in the game. Just verify to fire in bursts. Otherwise, the DShK is prone to overheating, which can be very costly.

Metro Awakening All Weapons Blowpipe

2Blowgun

An Improvised And Ancient Stealth Weapon

TheBlowgunis a new weapon introduced inMetro Awakeningand is predominantly used by cultist enemies. Being both silent and accurate, as well as highly powerful, it is suited to the game’s stealth sections and will make a big difference when it comes to strategy.

Though ammunition may not be as readily available for the Blowgun, it’s easy to see where the advantage of this weapon lies. The small circular sight makes a big difference in VR, enabling players to hit targets much more easily. However, they probably won’t want to pull this outin the middle of an intense gunfight.

Metro Awakening All Weapons Shambler

1Shambler

A Highly-Powerful And Effective Revolver-Shotgun

When it comes toMetro Awakening, and indeed theMetroseries in general, close-quarters-combat is expected and common. Therefore, it helps to have a powerful close-range weapon. What better option is there than theShamblershotgun?

Firing a revolving cylinder of up to six shells, the Shambler is great for taking downboth human and mutant enemies alike, but will be particularly effective against Nosalises. The Shambler also has some great interactive animations, which are great fun for long-time fans of the series.

Metro Awakening VR Tag Page Cover Art

Metro Awakening 1

Metro Awakening 6