Summary

Game Rant can share exclusive new footage fromThe Stone of Madnessshowing how its stealth sections involving a fearful priest will work. Called Alfredo Martin, the holy man will be one of several playable characters in theupcoming indie game.

Made by Spanish indie developer The Game Kitchen,The Stone of Madnessis a tactical stealth game with an aesthetic inspired by Francisco De Goya’s art. It challenges players to manage the sanity of five prisoners while navigating a day-night cycle that alternates between preparation and high-risk exploration, all with the goal of escaping an 18th-century Spanish monastery, which houses everything from a madhouse to an inquisitorial prison.

The Stone of Madness Tag Page Cover Art

One of the five playable characters fromThe Stone of Madnessis a priest called Alfredo Martin, who stars in a new promo video that Game Rant can exclusively reveal. The minute-long clip features new footage of stealth and exploration gameplay starring Alfredo, emphasizing his two key skills: uncovering hidden secrets—such as passageways—and disguising himself as a (non-imprisoned) priest to evade guards. So, while someone likeLeonora will avoid patrols inThe Stone of Madnessby climbing to high ground and staying in the shadows, Alfredo will be able to hide in plain sight—up to a point, as suggested by what looks like a guard suspicion meter seen around the 36-second mark in the video.

Alfredo Can Illuminate Darkness But There Are Things He’d Rather Not See

Alfredo has one more trick up his sleeve in the form of an oil lamp, which helps illuminate dark spaces and aids in exploration. His toolset hence has some overlap withThe Stone of Madness’s Agnes Santos, who can also manipulate light by igniting and extinguishing things like torches and chandeliers. While his lamp can illuminate spots that Agnes cannot, it’s naturally only useful to Alfredo rather than all members of the team. That said, there are some things that the holy man would prefer stayed in the dark, such as dead bodies. His fear of death will make him lose Sanity every time he’s in the vicinity of a corpse, so players are advised to steer clear of such sights if they don’t want Alfredo to break down.

Managing characters' phobias and traumas is one of the central mechanics ofThe Stone of Madness, equally vital as pulling off feats of stealth, exploration, and conducting prep work. Combined with the ability to alternate between characters who must work together, the upcoming game promises to deliverinnovative stealth gameplay.

The Stone of Madness: Alfredo Martin Overview

Exploration Skills

Can light the way with a lamp, discover secrets, wear a priest disguise

Weakness

Fear of death: loses Sanity near corpses.

The Stone of Madnesswill release for the PS5, Xbox One, Xbox Series X/S, Switch, and PC on June 13, 2025, published by Tripwire Interactive. Steam users can currentlydownload the game’s demovia Valve’s storefront.

The Stone of Madness

WHERE TO PLAY

From the studio that brought you theBlasphemousseries comesThe Stone of Madness: a real-time tactical stealth game set in an 18th-century Spanish Monastery. Located in the Pyrenees, this time-worn Jesuit monastery is home to a madhouse and an inquisitorial prison. Five prisoners - plagued by cruel punishment, madness, and despair - pool their skills and resources to face their phobias, stave off insanity, uncover the mysteries of the Monastery, and find a way to escape.Escaping such a well-guarded monastery is no easy task, but Agnes, Leonora, Eduardo, Amelia, and Alfredo are determined to see it through. Alternate control of all five characters and use their unique upgradable skills to cast spells, assassinate targets, distract enemies, stun evil spirits, explore hard-to-reach areas, and more.